I watched precisely zero of these races live, though the closest I got was starting the Indy 500 38 minutes late.
The F1 race was pretty exciting. I personally was hoping for Adrian Sutil to somehow work his way up to 3rd so we could have an all-German podium. Perez was pretty crazy at times throughout the race and ultimately paid the price for it.
At the Indy 500, things were initially crazy, with three cautions right off the bat, then everyone collectively calmed down and got on with it until just before the end when there were two more cautions, one of which happened because Graham Rahal hadn't yet crashed out. I have a list of drivers that I'd like to see win, and while the actual winner was indeed among them, most of the rest had a decent race. Fortunately for everyone involved it wasn't Will Power who won. Stupid smug Australian. Anyway.
I have less interest in the NASCAR race than the others, but I watch it anyway. Unfortunately, despite rumors I'd heard and things I thought I'd heard people say, nobody actually attempted the 1100 this year. Everything seemed normal for a while until the drive cable for one of FOX's cameras broke and got caught in Kyle Busch's car, then proceeded to wreck shit with everyone it hit. Good guy NASCAR red flagged the race and gave people 15 minutes to repair the damage, then set the field in the order before it happened and set everyone racing again.
At 10PM, the local FOX HD channel promptly shit itself.
After a bit of WTFing I found the Shit-Definition version and tuned into that. Skipping about a half hour because I was watching from a recording and was forced into the live broadcast. After a yellow, things went to shit and there was a big crash and for some reason NASCAR threw another red flag. I guess that's their policy as the race winds down or something.
Anyway, all the races were good. Even though I missed a half hour or so of the NASCAR race.
Monday, May 27, 2013
Wednesday, May 15, 2013
Thursday, May 9, 2013
Saturday, May 4, 2013
Defeat Cheapness With Equal Cheapness
I sequence broke like I said I would. Grabbed everything that was remaining and went back. Hit the boss with the Magic Rod three times, battle over.
LOL.
Anyway.
The 8th dungeon is quite the maze, but once you figure it out you can get right to the boss without issue. After beating it, the game isn't over. After all, you're collecting the eight instruments to wake the Wind Fish. So then you go to the Wind Fish's egg in the mountains and play the Ballad of the Wind Fish on your ocarina. All the instruments appear and you get the extended version, then the egg opens up.
Now, a long time ago, I'd heard that if you never looked up the proper sequence to go through in the maze inside the egg, it would be the same as the maze at the end of Zelda 1, i.e. North-West-South-West. However, I avoided the library for the entire game and it spit me back out to the entrance after going North-West-South.
Read the book, got my (apparently random) order, and got to the final fight, which has a few different forms. Nothing too difficult, you just have to swap weapons around (and for one form, try different tactics) until you figure out what damages it.
Once that's done, you get the cutscene and end credits. The cutscene all but flat-out tells you that this entire game is a dream sequence. If you think back, it all makes sense. All the bosses are called Nightmares.
Also, the opening cutscene should be a clue. You know, the one you see every time you start up the game. Link is trying to sail through a storm, lightning hits his ship, Marin finds him washed up on the beach, and... Wind Fish's egg. Even the game's name suggests he's asleep.
I know nothing of the Zelda timeline, but... all the talk in the closing cutscene of "waking" and the wind fish, and the fact that Link was on a huge ocean and continues to be on a huge ocean after waking up, leads me to think that Wind Waker comes after this game in the timeline? I dunno.
All I know is, I've beaten a Legend of Zelda game now. Next up, Final Fantasy 4.
LOL.
Anyway.
The 8th dungeon is quite the maze, but once you figure it out you can get right to the boss without issue. After beating it, the game isn't over. After all, you're collecting the eight instruments to wake the Wind Fish. So then you go to the Wind Fish's egg in the mountains and play the Ballad of the Wind Fish on your ocarina. All the instruments appear and you get the extended version, then the egg opens up.
Now, a long time ago, I'd heard that if you never looked up the proper sequence to go through in the maze inside the egg, it would be the same as the maze at the end of Zelda 1, i.e. North-West-South-West. However, I avoided the library for the entire game and it spit me back out to the entrance after going North-West-South.
Read the book, got my (apparently random) order, and got to the final fight, which has a few different forms. Nothing too difficult, you just have to swap weapons around (and for one form, try different tactics) until you figure out what damages it.
Once that's done, you get the cutscene and end credits. The cutscene all but flat-out tells you that this entire game is a dream sequence. If you think back, it all makes sense. All the bosses are called Nightmares.
Also, the opening cutscene should be a clue. You know, the one you see every time you start up the game. Link is trying to sail through a storm, lightning hits his ship, Marin finds him washed up on the beach, and... Wind Fish's egg. Even the game's name suggests he's asleep.
I know nothing of the Zelda timeline, but... all the talk in the closing cutscene of "waking" and the wind fish, and the fact that Link was on a huge ocean and continues to be on a huge ocean after waking up, leads me to think that Wind Waker comes after this game in the timeline? I dunno.
All I know is, I've beaten a Legend of Zelda game now. Next up, Final Fantasy 4.
Cheapest Boss Battle Ever
I'm basically done with the 7th dungeon in Link's Awakening. All except for its boss. He has an attack pattern that's easily handled for a while, until he decides to flap his wings to create wind and blow you clear off the top of the tower you're fighting him on, which of course resets the battle. I've tried using the Pegasus Boots, they aren't helping.
The worst part is, when he comes in to do it, you can't distinguish the wind attack from his dive-bomb attack until it starts up. Sometimes I've tried to anticipate it and ended up dashing off of the tower under my own power.
Regardless, I have the Mirror Shield now, so I think before I go back to that battle I'm going to slightly sequence break. Go into the 8th dungeon, and grab the last Piece of Heart, which will complete my 12th heart container (of 14 total), and the Magic Rod. With the Magic Rod I can get the 60 arrows upgrade for the bow/arrows. Then everything will be fully upgraded and I'll just be missing the heart containers from the 7th and 8th dungeons.
The worst part is, when he comes in to do it, you can't distinguish the wind attack from his dive-bomb attack until it starts up. Sometimes I've tried to anticipate it and ended up dashing off of the tower under my own power.
Regardless, I have the Mirror Shield now, so I think before I go back to that battle I'm going to slightly sequence break. Go into the 8th dungeon, and grab the last Piece of Heart, which will complete my 12th heart container (of 14 total), and the Magic Rod. With the Magic Rod I can get the 60 arrows upgrade for the bow/arrows. Then everything will be fully upgraded and I'll just be missing the heart containers from the 7th and 8th dungeons.
Sunday, April 28, 2013
More Link's Awakening DX
So now I'm up to the sixth dungeon. I have in my posession almost all the awesome stuff: The Master Sword, the Hookshot, and the Boomerang. Also got the bow and arrow (paid the 980 rupees at the shop rather than stealing it), and upgraded my bomb capacity to 60. Magic Powder capacity got upgraded from 20 to 40 a long time ago, and the bow and arrow capacity can't be upgraded just yet.
One thing I find kind of annoying is all the item juggling that you need to do. Some things, like the power bracelet, should really just be a persistent upgrade, in that once you get it, it's always equipped and you don't have to constantly switch back to it whenever you need to do some heavy lifting. The flippers are a persistent upgrade, thankfully...
Still, the game is quite good. Especially the music. Even with the Game Boy's limited sound capabilities, the music sounds amazing. I kind of wish I could turn off the sound effects so that they wouldn't override parts of the music.
By the way, this is by no means a no-death run, nor am I really going for 100% completion. I want all the heart containers, and in the process of completing the game I'm getting all the equipment, but... the photos, which were an addition in the DX version just like the Color Dungeon? Fuck the photos. I've gotten a few of them, but I don't really care.
My preferred setup tends to be Master Sword on A and Hookshot on B. The Master Sword is quite powerful, especially when you're at full health and it shoots its beam. The Hookshot is just awesome because I can stab people from across the screen with it. I bring in the Boomerang every now and then (mostly if I need to throw it on a diagonal, which is something the Hookshot can't do), but its limited range keeps it as a "just when I need it" item.
One thing I find kind of annoying is all the item juggling that you need to do. Some things, like the power bracelet, should really just be a persistent upgrade, in that once you get it, it's always equipped and you don't have to constantly switch back to it whenever you need to do some heavy lifting. The flippers are a persistent upgrade, thankfully...
Still, the game is quite good. Especially the music. Even with the Game Boy's limited sound capabilities, the music sounds amazing. I kind of wish I could turn off the sound effects so that they wouldn't override parts of the music.
By the way, this is by no means a no-death run, nor am I really going for 100% completion. I want all the heart containers, and in the process of completing the game I'm getting all the equipment, but... the photos, which were an addition in the DX version just like the Color Dungeon? Fuck the photos. I've gotten a few of them, but I don't really care.
My preferred setup tends to be Master Sword on A and Hookshot on B. The Master Sword is quite powerful, especially when you're at full health and it shoots its beam. The Hookshot is just awesome because I can stab people from across the screen with it. I bring in the Boomerang every now and then (mostly if I need to throw it on a diagonal, which is something the Hookshot can't do), but its limited range keeps it as a "just when I need it" item.
Project 'Bout Fuckin' Time: Link's Awakening DX
Consider Project 'Bout Fuckin' Time officially started. I started up The Legend of Zelda: Link's Awakening DX on my GameCube + GameBoy Player earlier today, and worked my way up to and partway through the third dungeon. In addition, I beat the Color Dungeon and grabbed the blue tunic (the one that halves all damage Link takes). Being that I accidentally run into enemies and take contact damage a lot, the blue tunic should help tremendously.
There's not really much I can say other than that I'm using a guide to make sure I'm getting everything. There's actually a guide on GameFAQs written expressly for that purpose, and it's coming in quite handy.
I doubt I'm going to do session posts because honestly Link's Awakening DX is a fairly short game. Instead there will just be small status updates, like the one you're currently reading.
After Link's Awakening DX, I expect I'll dive into Final Fantasy 4, which is of course the other half of Project 'Bout Fuckin' Time.
Sorry Jon, I'm not playing Hit and Run yet.
There's not really much I can say other than that I'm using a guide to make sure I'm getting everything. There's actually a guide on GameFAQs written expressly for that purpose, and it's coming in quite handy.
I doubt I'm going to do session posts because honestly Link's Awakening DX is a fairly short game. Instead there will just be small status updates, like the one you're currently reading.
After Link's Awakening DX, I expect I'll dive into Final Fantasy 4, which is of course the other half of Project 'Bout Fuckin' Time.
Sorry Jon, I'm not playing Hit and Run yet.
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