So instead of watching any Rozen Maiden I started up Guild Wars and finished capturing monk elites. I'll be working through the Factions/Nightfall elites for the core classes next, before grabbing assassin/ritualist/dervish/paragon elites. Money is literally not an issue, I make enough from drops and the occasional break from capping (say, to farm whatever item Nicholas the Traveler wants each week) to cover it.
I'll take the opportunity to fangasm about the recent unveiling of the ranger class in Guild Wars 2. You can read all about it here, but I'll summarize in my fangasms.
Also, jump break.
Sunday, July 18, 2010
Saturday, July 17, 2010
Marathon Frontier
Marathonned Macross Frontier. It was really good. It's one of those ones that even though it's really good, there's so many reasons that you can't really put your finger on any one specific one and say "that's the reason this series is good".
I lol'd at them basically producing Macross Zero at one point. That was hilarious.
I don't really have a good screencap like I did for F/SN. I'd planned on posting that picture, whereas here there wasn't really anything that I could screencap as I watched (it's not like I watch with my finger hovering on the save screencap key).
There was a temporary panic when I went to watch the series and noticed I was missing episode 18. Luckily, I found the batch torrent from the group I'd gotten it from (anyone remember Menclave?), pointed it at all my complete files, and got episode 18 within an hour or so. The significance of episode 18 and why I'd be missing it is simple. Since I set up automated downloads using Azureus' RSS Feed plugin, I'd had it properly configured to get the episodes. But between episode 17 and episode 18, Gekkostate left the joint project, so my filter no longer matched. I guess I didn't notice until episode 19 came out, what with Menclave's slow releases and all.
Next up... I guess Rozen Maiden desu.
Also, my strict comment moderation settings caught some chinese linkspam. Unfortunately, from the comment moderation panel, there's no way to get to a user's profile and then their blog, so it's useless for reporting the fuckers. Another thing Blogger needs to fix.
I lol'd at them basically producing Macross Zero at one point. That was hilarious.
I don't really have a good screencap like I did for F/SN. I'd planned on posting that picture, whereas here there wasn't really anything that I could screencap as I watched (it's not like I watch with my finger hovering on the save screencap key).
There was a temporary panic when I went to watch the series and noticed I was missing episode 18. Luckily, I found the batch torrent from the group I'd gotten it from (anyone remember Menclave?), pointed it at all my complete files, and got episode 18 within an hour or so. The significance of episode 18 and why I'd be missing it is simple. Since I set up automated downloads using Azureus' RSS Feed plugin, I'd had it properly configured to get the episodes. But between episode 17 and episode 18, Gekkostate left the joint project, so my filter no longer matched. I guess I didn't notice until episode 19 came out, what with Menclave's slow releases and all.
Next up... I guess Rozen Maiden desu.
Also, my strict comment moderation settings caught some chinese linkspam. Unfortunately, from the comment moderation panel, there's no way to get to a user's profile and then their blog, so it's useless for reporting the fuckers. Another thing Blogger needs to fix.
Friday, July 16, 2010
Resuming the Anime Marathon
Yeah, it's been a while. I'm actually behind on everything that I decided I'd watch this season. But at least after this weekend my backlog should be down to just the two series I archived from spring season (and Tsukihime).
Anyway, I marathonned Fate/Stay Night. You know, the show that gives us this valuable bit of wisdom:
Next up is Macross Frontier.
Anyway, I marathonned Fate/Stay Night. You know, the show that gives us this valuable bit of wisdom:
Next up is Macross Frontier.
Tuesday, July 13, 2010
Plastic Possibilities
Being engineering-minded, I think I've come up with a possible solution to reanimate my guitar controller. I probably won't do it, due to lack of materials and funds to obtain said materials, but I've gone over it in my head a few times and it seems like it'd work.
The problem is that rubber piece. The spots that get the most wear are the thinnest. So, we remove it entirely. Pull each of the pads off of it and throw it away.
Then, carefully superglue each pad to the middle of each button. There isn't a lot of plastic to work with, but super glue bonds pretty easily to just about anything, so it shouldn't matter. I could superglue some paper to the bottom side of each button to give a better surface. Preferably cardstock, so it's sturdy.
Next, I'd need some high rebound foam. I think I have my terminology right here. I want the foam to push the buttons back quickly after I release them. Very quickly. Instantly, if possible. Cut the foam down to suitably small pieces, and situate them on the fret PCB with more superglue.
Then screw the whole thing back together and hope.
This could quiet down the fret buttons as well. Honestly I'm not sure why they're so loud.
What I'll do instead: someone I know has a GH3 wireless Kramer that he's willing to part with, I'll just get that from him and fix it up. It needs hardwiring and a paper shim.
What would be even better: get a job, save some money, buy Xbox 360 slim and 360 versions of GH/RB games, as well as various DLC. Then get some Ions with cymbals, a double bass pedal set, and a real bass trigger with a Roadie Kick Box RB. Basically just send a bunch of money over to Ryan at RockBandParts.com and have him ship me the best drum controller setup possible, that turns into real electronic drums by simply using a different brain.
The problem is that rubber piece. The spots that get the most wear are the thinnest. So, we remove it entirely. Pull each of the pads off of it and throw it away.
Then, carefully superglue each pad to the middle of each button. There isn't a lot of plastic to work with, but super glue bonds pretty easily to just about anything, so it shouldn't matter. I could superglue some paper to the bottom side of each button to give a better surface. Preferably cardstock, so it's sturdy.
Next, I'd need some high rebound foam. I think I have my terminology right here. I want the foam to push the buttons back quickly after I release them. Very quickly. Instantly, if possible. Cut the foam down to suitably small pieces, and situate them on the fret PCB with more superglue.
Then screw the whole thing back together and hope.
This could quiet down the fret buttons as well. Honestly I'm not sure why they're so loud.
What I'll do instead: someone I know has a GH3 wireless Kramer that he's willing to part with, I'll just get that from him and fix it up. It needs hardwiring and a paper shim.
What would be even better: get a job, save some money, buy Xbox 360 slim and 360 versions of GH/RB games, as well as various DLC. Then get some Ions with cymbals, a double bass pedal set, and a real bass trigger with a Roadie Kick Box RB. Basically just send a bunch of money over to Ryan at RockBandParts.com and have him ship me the best drum controller setup possible, that turns into real electronic drums by simply using a different brain.
Next up: Radical Dreamers
I don't know if I'll get around to finishing the Chrono Trigger notes posts I had planned, but what I do know is that I'm playing Radical Dreamers next.
Radical Dreamers is kind of a sequel to Chrono Trigger, but stars the two main characters from Chrono Cross. It kind of bridges the gap between the two. Radical Dreamers is a text adventure game with simple, sometimes animated pictures in the background. Battles are fought with textual choices for what to do next (i.e. "Attack!", "Jump back!" or "Hit the deck!"). It's sort of a visual novel, but with more emphasis on the novel part than the visual part.
Yeah, I've already played some of it. I'm avoiding using a walkthrough or other guide for it. I made it pretty far before I died horribly in what I guess I could call a boss fight. I hadn't been using save states, so I'll have to start over again. Yeah, this one's only playable on an emulator. It was one of a few games released for the Satellaview, a Japanese-only SNES cartridge that let you download games, which was basically Nintendo's answer to the Sega Channel. It was never released outside of Japan and has faded into obscurity, save for ROM archiving sites and an English translation patch. The game's save function crashes when I try to use it, so I really have no choice but to use save states.
I don't really know much about the game. There isn't the same amount of stuff to do as in Chrono Trigger or Chrono Cross, so once I beat the main story and then the side stories, that'll be it. No characters to max out or anything.
I already know this in regards to Chrono Cross: I'm not recruiting Kid. Recruiting her prevents you from getting Glenn, who despite the name is unrelated to a certain amphibious hero in Chrono Trigger. For one, his hair's yellow, not green. Second, the era in which the amphibious hero originates is over 400 years before the beginning of Chrono Cross. He wields a sword, and by using the game's dimensional travel mechanics, you can get him two of his best sword and he'll happily dual-wield for you.
Also, no way in fucking hell am I going to max everyone out in Chrono Cross. There's like 40 recruitable characters. Fuck that. I'll probably just play through to the true ending. It's not like there's an extras mode to unlock by getting endings or anything.
Radical Dreamers is kind of a sequel to Chrono Trigger, but stars the two main characters from Chrono Cross. It kind of bridges the gap between the two. Radical Dreamers is a text adventure game with simple, sometimes animated pictures in the background. Battles are fought with textual choices for what to do next (i.e. "Attack!", "Jump back!" or "Hit the deck!"). It's sort of a visual novel, but with more emphasis on the novel part than the visual part.
Yeah, I've already played some of it. I'm avoiding using a walkthrough or other guide for it. I made it pretty far before I died horribly in what I guess I could call a boss fight. I hadn't been using save states, so I'll have to start over again. Yeah, this one's only playable on an emulator. It was one of a few games released for the Satellaview, a Japanese-only SNES cartridge that let you download games, which was basically Nintendo's answer to the Sega Channel. It was never released outside of Japan and has faded into obscurity, save for ROM archiving sites and an English translation patch. The game's save function crashes when I try to use it, so I really have no choice but to use save states.
I don't really know much about the game. There isn't the same amount of stuff to do as in Chrono Trigger or Chrono Cross, so once I beat the main story and then the side stories, that'll be it. No characters to max out or anything.
I already know this in regards to Chrono Cross: I'm not recruiting Kid. Recruiting her prevents you from getting Glenn, who despite the name is unrelated to a certain amphibious hero in Chrono Trigger. For one, his hair's yellow, not green. Second, the era in which the amphibious hero originates is over 400 years before the beginning of Chrono Cross. He wields a sword, and by using the game's dimensional travel mechanics, you can get him two of his best sword and he'll happily dual-wield for you.
Also, no way in fucking hell am I going to max everyone out in Chrono Cross. There's like 40 recruitable characters. Fuck that. I'll probably just play through to the true ending. It's not like there's an extras mode to unlock by getting endings or anything.
Monday, July 12, 2010
Fuck This Shit
CAINE is depending solely on me to migrate the forums from lulzbb to Simple Machines. I honestly thought I could do it. Really. So here's the history of CAINE's forums, as they pertain to the migration. No dates, because I forget them.
We decided we needed forums, so our webmaster (the person with access to CAINE's account on the student webserver) bartered for some storage space and installed phpbb 3. It didn't work out. I found a free web host with PHP and MySQL and set up phpbb2, because phpbb3 wouldn't install on the server. That took off. Then we figured that having a real domain name would be better than something like "caine.freelinuxhost.com" or whatever it was (doesn't exist any more, I let my account expire). L eventually bought us desudesudesu.org, where the forums are now housed.
L and I, both being into programming, immediately started hacking apart phpbb2 and making it fit our needs more. I focused on mainly stupid shit, like coloring usernames according to access level (i.e. administrators, moderators, and regular users all had different colors) and dicking around with the theme until it looked like 4chan. I was a lot more of a /b/tard back then than I am now.
One of the most useful hacks was image posting. Forum activity really took off when we could upload a picture alongside a post. We're currently on the third iteration of the RANDOM PICTURE THREAD, which gets closed when it reaches 100 pages.
L, fed up with how much shit phpbb2 is (I'll back him up, it really is a pile of shit unlike most software he calls shit), wrote a drop-in replacement called lulzbb that we've been using to this day. Then, kind of like 4scrape, he abandoned it. I've been the only person working on it for quite some time now. I wrote the private messaging feature. I improved L's in-place editing code to have a cancel button and be protected from clicking edit more than once. Eventually I found that L had written mod controls but hadn't integrated them into the site, so I did that.
The boards still to this day lack many features, such as an admin panel, bug-free in-place post editing (certain characters will prevent a post from being edited, I haven't figured it out), bbcode buttons (the posting area is just a large text box, I get the feeling that the newer users don't really know that bbcode even exists. The wordfilters we have, while funny, fuck with posts in weird ways on occasion. We also need a post preview feature and other essential forum features.
So, it came up. I had wanted to do this immediately when we got the domain, but I don't know why I didn't do it then, it would have been much easier. We want to migrate the forums from the piece of shit we're running to something polished with features we've been lacking and the ability to expand as the userbase needs. There's a lot of forum software out there, frankly most of it is shit. I was a fan of Invision Power Boards until they went to a pay model. Since then, I've taken a liking to Simple Machines. A couple other members also liked it, so I decided we'd migrate to that.
I had preservation on my mind, so I made bold promises left and right about posts, forum structure, PMs, user accounts, and so forth being carried over. I'd known that existing conversion scripts probably wouldn't work due to the sheer modifications we'd made to the database, and the total frontend replacement going from phpbb to lulzbb, so I said I'd write one for the purpose.
That was before the end of the spring semester. It's July 12th. I've done quite a lot of delving through SMF's database, comparing it to lulzbb's, and correlating fields. SMF's database is understandably a lot larger and more involved. It stores a lot of information that lulzbb's doesn't. Conversion is no easy task. I thought I was up to the challenge. It's not looking that way. Things I have to resolve pop up left and right. I momentarily thought we were in the clear when while leafing through SMF's source I discovered that it allows you to log in with a password hash from a lot of other competing forum software. It even converts the stored hash to its own format once that's successful. It looked awesome. It really did.
But going through, everything else just kept getting more and more complex with every step I took. I no longer feel like I can write a migration script to convert lulzbb to SMF. So, in vain, I tried SMF's existing phpbb2 converter, knowing full well it probably wouldn't work. Indeed, it didn't. It couldn't even start.
So now, I'm thinking the best option is to set the existing lulzbb forums to read-only, then wipe the main domain (www.desudesudesu.org) and install SMF there and just start the fuck over. I'm tired of editing code and looking through database tables. Under this plan, the old forums would still be accessible in read-only format on dev.desudesudesu.org.
Only problem: I don't own the domain. I don't have access to the account that the domain is hosted on. I have write access to the development side via group permissions. That's it. I'll need access to the account to set up SMF. I don't have the money to take over ownership from L. SMF also FTPs into itself to change file permissions when you install a mod, something I view as kind of strange but don't really know the alternative to, save for setting every single source file and directory to be world-writable.
I've been doing migration testing on my server that's sitting nearby my desktop. Due to various issues mostly related to Arch Linux, any time I try to install something, things break. This means I can't fully test SMF. It's kind of a moot point, but it aggravates me that I can't seem to get all the components of a fucking web server installed and configured properly. Also, recently I tried to update PHP, everything broke, and I had to downgrade it to get it working again.
tl;dr I'm very sorry, CAINE, but I can't do this. I feel kind of like a dead man walking on the forums right now. I talk big but can't back up my words with actions. I hate making promises I can't keep, but it seems like I've done that this time. The forum migration everyone has been waiting for isn't possible with me at the helm. lulzbb is too different from phpbb and SMF.
We decided we needed forums, so our webmaster (the person with access to CAINE's account on the student webserver) bartered for some storage space and installed phpbb 3. It didn't work out. I found a free web host with PHP and MySQL and set up phpbb2, because phpbb3 wouldn't install on the server. That took off. Then we figured that having a real domain name would be better than something like "caine.freelinuxhost.com" or whatever it was (doesn't exist any more, I let my account expire). L eventually bought us desudesudesu.org, where the forums are now housed.
L and I, both being into programming, immediately started hacking apart phpbb2 and making it fit our needs more. I focused on mainly stupid shit, like coloring usernames according to access level (i.e. administrators, moderators, and regular users all had different colors) and dicking around with the theme until it looked like 4chan. I was a lot more of a /b/tard back then than I am now.
One of the most useful hacks was image posting. Forum activity really took off when we could upload a picture alongside a post. We're currently on the third iteration of the RANDOM PICTURE THREAD, which gets closed when it reaches 100 pages.
L, fed up with how much shit phpbb2 is (I'll back him up, it really is a pile of shit unlike most software he calls shit), wrote a drop-in replacement called lulzbb that we've been using to this day. Then, kind of like 4scrape, he abandoned it. I've been the only person working on it for quite some time now. I wrote the private messaging feature. I improved L's in-place editing code to have a cancel button and be protected from clicking edit more than once. Eventually I found that L had written mod controls but hadn't integrated them into the site, so I did that.
The boards still to this day lack many features, such as an admin panel, bug-free in-place post editing (certain characters will prevent a post from being edited, I haven't figured it out), bbcode buttons (the posting area is just a large text box, I get the feeling that the newer users don't really know that bbcode even exists. The wordfilters we have, while funny, fuck with posts in weird ways on occasion. We also need a post preview feature and other essential forum features.
So, it came up. I had wanted to do this immediately when we got the domain, but I don't know why I didn't do it then, it would have been much easier. We want to migrate the forums from the piece of shit we're running to something polished with features we've been lacking and the ability to expand as the userbase needs. There's a lot of forum software out there, frankly most of it is shit. I was a fan of Invision Power Boards until they went to a pay model. Since then, I've taken a liking to Simple Machines. A couple other members also liked it, so I decided we'd migrate to that.
I had preservation on my mind, so I made bold promises left and right about posts, forum structure, PMs, user accounts, and so forth being carried over. I'd known that existing conversion scripts probably wouldn't work due to the sheer modifications we'd made to the database, and the total frontend replacement going from phpbb to lulzbb, so I said I'd write one for the purpose.
That was before the end of the spring semester. It's July 12th. I've done quite a lot of delving through SMF's database, comparing it to lulzbb's, and correlating fields. SMF's database is understandably a lot larger and more involved. It stores a lot of information that lulzbb's doesn't. Conversion is no easy task. I thought I was up to the challenge. It's not looking that way. Things I have to resolve pop up left and right. I momentarily thought we were in the clear when while leafing through SMF's source I discovered that it allows you to log in with a password hash from a lot of other competing forum software. It even converts the stored hash to its own format once that's successful. It looked awesome. It really did.
But going through, everything else just kept getting more and more complex with every step I took. I no longer feel like I can write a migration script to convert lulzbb to SMF. So, in vain, I tried SMF's existing phpbb2 converter, knowing full well it probably wouldn't work. Indeed, it didn't. It couldn't even start.
So now, I'm thinking the best option is to set the existing lulzbb forums to read-only, then wipe the main domain (www.desudesudesu.org) and install SMF there and just start the fuck over. I'm tired of editing code and looking through database tables. Under this plan, the old forums would still be accessible in read-only format on dev.desudesudesu.org.
Only problem: I don't own the domain. I don't have access to the account that the domain is hosted on. I have write access to the development side via group permissions. That's it. I'll need access to the account to set up SMF. I don't have the money to take over ownership from L. SMF also FTPs into itself to change file permissions when you install a mod, something I view as kind of strange but don't really know the alternative to, save for setting every single source file and directory to be world-writable.
I've been doing migration testing on my server that's sitting nearby my desktop. Due to various issues mostly related to Arch Linux, any time I try to install something, things break. This means I can't fully test SMF. It's kind of a moot point, but it aggravates me that I can't seem to get all the components of a fucking web server installed and configured properly. Also, recently I tried to update PHP, everything broke, and I had to downgrade it to get it working again.
tl;dr I'm very sorry, CAINE, but I can't do this. I feel kind of like a dead man walking on the forums right now. I talk big but can't back up my words with actions. I hate making promises I can't keep, but it seems like I've done that this time. The forum migration everyone has been waiting for isn't possible with me at the helm. lulzbb is too different from phpbb and SMF.
Friday, July 9, 2010
Custom AdBlock Plus filters
EasyList generally gets the job done, but there are some sites where it's either overzealous or just plain doesn't do anything. Fortunately, you can add your own custom filters. These can be exceptions to allow overzealously blocked content, element hiding rules to get rid of more complex things you'd rather not see, and of course regular URL filters.
On ScrewAttack, EasyList basically prevents their video player from working properly. I went in and figured out what to add exception filters for in AdBlock Plus so the videos would work, but the ads wouldn't. Simply add the following exception rules, then refresh the page and enjoy.
Want to clean up Twitter a bit? These element hiding rules will hide promoted trends and that stupid promotion thing towards the top of the right column.
Edit: Sankaku just made yet another change to the site, moving their merged ad/site functionality script to a different subdomain. The relevant exception filter above has been changed to reflect this. This really makes a script surrogate more desirable, since Artefact knows that moving that script around messes with everyone who blocks ads. Unfortunately, there's no way for a user to add their own script surrogates to NoScript, so I'll have to play around with removing my exception filters and using GreaseMonkey to add the missing features back in.
Edit 2 (August 1): Yet another change. Javascript relevant to the popular articles box and the recent images browser was moved to an IP address. The relevant filter and instructions have been added above.
Edit 3 (Also August 1): For Sankaku Complex, I have a much better solution in place now.
Edit 4 (August 4): Twitter moved p.promotion.round and added a "recommended users to follow" "feature" so your home page can be cluttered with shit you don't care about. Twitter rules updated. Also fixed an omission in the Sankaku exception filters.
Edit 5 (August 5): I can't believe I neglected to include the filter to block Twitter's hover cards.
Edit 6 (August 19, 2011): Updated Twitter filters for the shitty-ass new layout they're so proud of. Just go use TweetDeck already. Spoiler: Since I use TweetDeck, this will be the last update to the Twitter rules in this post.
Edit 7 (Also August 19, 2011): Blogger ate all the <br /> tags and carriage returns in the post.
On ScrewAttack, EasyList basically prevents their video player from working properly. I went in and figured out what to add exception filters for in AdBlock Plus so the videos would work, but the ads wouldn't. Simply add the following exception rules, then refresh the page and enjoy.
@@|http://v.giantrealm.com/saf/*$domain=screwattack.com,third-party @@|http://v.giantrealm.com/sax/*$domain=screwattack.com,third-party @@|http://play.giantrealm.com/video/*$domain=screwattack.com,third-party @@|http://vcdn.giantrealm.com/giantrealm/screwattack/*$domain=screwattack.com,third-partyOthers, like Sankaku Complex, have recently merged their ad scripts in with scripts that provide core functionality for the page, resulting in all the core functionality breaking in addition to the ads being gone. They even have the nerve to put a red bar at the bottom of the window bitching at you for blocking ads. The best solution for this would be a NoScript script surrogate, but it's remediable within AdBlock Plus as well. Basically, you need four exception rules to let their scripts run:
@@|http://data.sankakucomplex.com/img/www/d/* @@|http://*.sankakustatic.com/wp-content/themes/* @@|http://www.sankakucomplex.com/wp-content/themes/* @@|http://208.100.24.244/javascripts/*And then you need the following shitton of element hiding rules:
sankakucomplex.com##div.spacer iframe sankakucomplex.com##div#sp1 iframe sankakucomplex.com##div#sp2 iframe sankakucomplex.com###sidetop sankakucomplex.com##div[align="center"] script+a sankakucomplex.com##div[align="center"] a+div sankakucomplex.com##.sidebartopa sankakucomplex.com##.sidebartopb sankakucomplex.com##.sidebartopc sankakucomplex.com##.side120a sankakucomplex.com##.side120b sankakucomplex.com##.side120c sankakucomplex.com##.side120xmla sankakucomplex.com##.side120xmlb sankakucomplex.com##.side120xmlc sankakucomplex.com##.side300xmla sankakucomplex.com##.side300xmlb sankakucomplex.com##.side300xmlcAlso, if you run NoScript (and you should be), you'll need to allow 208.100.24.244 to run scripts.
Want to clean up Twitter a bit? These element hiding rules will hide promoted trends and that stupid promotion thing towards the top of the right column.
twitter.com##a.promoted-trend twitter.com##div.user-rec-inner twitter.com##div.user-rec-inner+hr.component-spacer twitter.com##div.definition twitter.com##div.definition+hr.component-spacerHate those hover cards? All the information they show is redundant and they get in the way when all you want to do is click someone's name and go to their profile. Add this ad blocking rule to get rid of them.
http://a*.twimg.com/a/*/javascripts/hover_cards.js*That's pretty much all I've done with custom filters right there.
Edit: Sankaku just made yet another change to the site, moving their merged ad/site functionality script to a different subdomain. The relevant exception filter above has been changed to reflect this. This really makes a script surrogate more desirable, since Artefact knows that moving that script around messes with everyone who blocks ads. Unfortunately, there's no way for a user to add their own script surrogates to NoScript, so I'll have to play around with removing my exception filters and using GreaseMonkey to add the missing features back in.
Edit 2 (August 1): Yet another change. Javascript relevant to the popular articles box and the recent images browser was moved to an IP address. The relevant filter and instructions have been added above.
Edit 3 (Also August 1): For Sankaku Complex, I have a much better solution in place now.
Edit 4 (August 4): Twitter moved p.promotion.round and added a "recommended users to follow" "feature" so your home page can be cluttered with shit you don't care about. Twitter rules updated. Also fixed an omission in the Sankaku exception filters.
Edit 5 (August 5): I can't believe I neglected to include the filter to block Twitter's hover cards.
Edit 6 (August 19, 2011): Updated Twitter filters for the shitty-ass new layout they're so proud of. Just go use TweetDeck already. Spoiler: Since I use TweetDeck, this will be the last update to the Twitter rules in this post.
Edit 7 (Also August 19, 2011): Blogger ate all the <br /> tags and carriage returns in the post.
Edit 8: (April 23, 2023): Blogger thinks this post contains "sensitive content", but doesn't tell me what was objected to. I read the policy, it doesn't forbid the language I used, or links to external sites.
Because some people don't seem to think this is obvious: I am not responsible for the content of any external site I link to. Sankaku Complex regularly contains adult content, or at least it did ~12 years ago when I last looked at the site. If you have a problem with their content, maybe don't look at their website? I have no control over their content, don't be ridiculous.
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