With all eight characters recruited, and Chapter 1 thoroughly complete, I spent some more time in the "donut" doing side quests and running around using path actions on NPCs. H'aanit and Ophilia now have all their skills; Primrose, Tressa, and Cyrus are missing their eighth skill; and I still have a fair amount of work to go for Olberic, Alfyn, and Therion. By the way, each character's eighth skill is called a "Divine" skill. Not only do you have to learn their other seven skills before you can learn it, but using it requires a full BP meter in battle.
Something that's kind of curious is that almost every explorable area has a small side area contained within it. I already kind of encountered this with The Whistlewood back in session 2, but I've been trying them ever since. I completed up until the boss in the Cliftlands area, Carrion Caves, and probably could have beaten the boss, but it prompts you to make sure you're ready and I didn't think I was lol. In my first ever usage of fast travel, I NOPE'd out of the Frostlands area, Hoarfrost Grotto, because I was in too deep and having to revive people way too often (Ophilia's Reflective Veil came in super handy, and for what it's worth I still haven't party wiped). I actually fully completed the Riverlands area, Twin Falls. The Flatlands Froggen VI that I caught in The Whistlewood helped on the boss tremendously since the boss was weak to spears and its attack is actually three attacks with a spear. These areas' entrances are sometimes hidden or off the beaten path, so I really should duck in and back out of each one as I find it so it'll get labelled on the world map, but I haven't been doing that for whatever reason.
Cyrus is working overtime identifying enemy weaknesses for me. Hopefully I'll finish the "donut" areas next session. I think I have a few of the rarer enemies around Sunshade and Cobbleston left to get fully identified.
Speaking of rare enemies, I've finally beaten more than one Cait, and not as a fluke anymore. Between levelling up and getting better equipment, I think my characters' respective Accuracy stats have improved by just enough for it to matter.
When you unlock a character's 4th, 5th, 6th, and 7th skill, you get support abilities, and at this point I have a fair number of them. Primrose has a nice one that restores some SP every turn. I'm not quite sure how it calculates how much to restore, but it keeps going up as I level up. It's restoring 7 SP right now, and it'll be interesting to see just how much it will restore when it hits the inevitable cap. Ophilia has a support ability that allows her to be healed above her maximum HP (there seems to be a cap,
Session 5 will probably be a lot of me running around finishing up Chapter 1 side quests and swapping party members around to get all the skills and support abilities (and grinding out Alfyn's concoction list so I don't have to guess results based on vague item descriptions). I might be ready for Chapter 2 main quest stuff in Session 6, who knows.
No comments:
Post a Comment
I moderate comments because when Blogger originally implemented a spam filter it wouldn't work without comment moderation enabled. So if your comment doesn't show up right away, that would be why.